evomo.problems.neuroevolution.morobtrol.mo_humanoid#
Classes#
The multi-objective version of humanoid env. |
Module Contents#
- class evomo.problems.neuroevolution.morobtrol.mo_humanoid.MoHumanoid(**kwargs)#
Bases:
brax.envs.humanoid.HumanoidThe multi-objective version of humanoid env.
- References:
[1] C. D. Freeman, E. Frey, A. Raichuk, S. Girgin, I. Mordatch, and O. Bachem, “Brax - a differentiable physics engine for large scale rigid body simulation,” 2021. [Online]. Available: http://github.com/google/brax
Initialize the multi-objective humanoid env.
- Parameters:
num_obj – The number of the objectives. For this env, it is set to 2.
- num_obj = 2#
- reset(rng: jax.Array)#